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Doki doki good ending
Doki doki good ending











doki doki good ending doki doki good ending doki doki good ending doki doki good ending

The Most Comfortable Gaming Chairs for All Budgets The Literature Club members are presented as a collection of anime tropes - Yuri is the shy but intellectual dandere, Natsuki is the blunt and confrontational tsundere, and so on - and much of the game’s first half is dominated by incessantly flirty conversations about poetry and friendship. The music is lighthearted and whimsical and the dialogue is played out in a pink polka dotted text box. Your character doesn’t have an interest in literature, but he does want a girlfriend, and the Literature Club is populated by a quartet of cute anime women who take an inexplicable liking to the protagonist. The original “Doki Doki Literature Club” marketed itself as a stereotypical cutesy anime dating simulator you play as a faceless high school otaku who is coerced by his bubbly childhood friend into joining the school’s small Literature Club. Stop reading, and go play it.įor the uninitiated who have only peeked at the game’s cover art or various screenshots, that’s all probably a bit confusing. It’s also a game that is best experienced by going in with as little information as possible if you’re a newcomer, in short, the game is phenomenal. “Doki Doki” is a subversive narrative experience, a clever commentary on video gaming, anime, and the people who consume those things, as well as a contemplative look at serious mental health issues. To understand why the legion fanbase of “Doki Doki Literature Club!” - a free visual novel that was released on PC in 2017 - are ecstatic about the game’s new $15 special edition, it’s easiest to begin by discussing what made the original game resonate so strongly with its audience.













Doki doki good ending