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Robotic turrets are covered under the perk Robotics Inventor. While not offering too much damage, they cover it up with a unique ability to electrocute and shock zombies, making them stunned for a while. Stun batons are covered under the perk Electrocutioner. Pistols offer a decent attack speed and magazine size with quite high damage. Handguns and the SMG are covered under the perk Gunslinger. The drawback is the need to reload after every shot and slow attack speed. They offer a quiet and efficient way to deal with zombies and other enemies. Knives also have boosted damage when hitting zombies that are unaware of the player.īows and crossbows are covered under the perk Archery. They offer a lower range and damage per attack, but higher attack speed and debuffs such as bleeding that deal damage.
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Knives are covered under the perk Deep Cuts.
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They offer a balance between damage and fire rate while having the largest magazines. Machine guns are covered under the perk Machine Gunner. They have quite small range and damage per attack, but offer a fast attack speed and low stamina cost. Knuckles are covered under the perk The Brawler. At the downside is the slow attack speed and small magazine capacity. They offer the longest range a weapon has with a high damage per bullet. Rifles are covered under the perk Dead Eye. Even thought mines are unlocked by the Demolitions Expert perk, they don't benefit from it any other way. They are, however, consumed in the process, forcing the player to craft more of them much like ammunition. They offer a way to take out many enemies at the same time with grenades and other explosive throwables. Throwing the only weapon the player has isn't advised though!Įxplosives are covered under the perk Demolitions Expert. They offer a longer range than other melee weapons and the ability to throw them. Spears are covered under the perk Javelin Master. However, shotguns' power falls off quite fast when the range between the player and the target increases.
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They offer the player a good source of damage in close-quarter combat. Shotguns are covered under the perk Boomstick.
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One misplaced hit could cost the player their life. They, on the other hand, deal the most melee damage of all weapons in a single hit, but trade the power to the very slow attack speed. Sledgehammers are covered under the perk Skull Crusher. They offer a balance between attack speed and damage. Strength Weapons Clubs, Bats and Sledgehammers Ĭlubs and bats are covered under the perk Pummel Pete.
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